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Battlefield 1: Big, Bombastic and Very Loosely Based

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On the off chance that producer Michael Bay - known for over-the-top movies, for example, the Transformers arrangement - were to choose to make a film about World War I, and on the off chance that he depended on comic books as his examination materials, the outcome would be especially similar to Electronic Arts' recently discharged computer game Battlefield 1. This most recent section in the well known arrangement - to some degree confounding given the "1" in its moniker - moves the activity from late cutting edge settings to the Great War, making the move back in time 100 years. The purpose was to give slower-moving vehicles, including stumbling tanks and biplanes, as opposed to the most recent 21st-century assault helicopters and quick moving heavily clad work force transporters. Also EA DICE, which built up the amusement, proposed that Battlefield 1 ought to incorporate jolt activity rifles and scuffle weapons to precisely delineate the battle of World War I. T...